Esports are a hot topic right now, and for good reason. Research suggests that the value of the global esports market was valued at $970 million in revenue in 2020, with projections that this value will more than double by 2025 and reach a total market value of $2.89 billion.
Clearly there’s a growing appetite for esports in mainstream circles. Competitive games like League of Legends or StarCraft 2 pull in millions of viewers during big events, and the popularity of these activities continues to increase. The International Esports Federation (IESF) has 123 member federations across the globe, and the Olympic Council of Asia (OCA) recently approved esports to be an official event in the 2022 Asian Games.